

This mod allows spawning all objects which are in GTAV's world. Normally a lot of objects are not available in object editors because they are no real 'objects', they're just drawables without a collision (GTA V uses a static collision system to reduce the performance impact while calculating collision for entities - ). Source code is included in the "gtamp-unlock-all-objects.This modification allows you to create all objects in GTAV's world with an object editor. Or simply download the latest source at Source code is included in the "gtamp-unlock-all-objects.zip" (folder src/) Colliding with drawables onfoot = collision, Colliding with drawables in vehicle = no collision.

(If you use the object editor from step 4) You can add now all possible objects to the ObjectList.ini of the map-editor. Install a normal object editor like the ones from Guadmaz ( )ĥ. Make sure you have VC++ Redistributable 2013 圆4 installedĤ. asi file "gtamp-unlock-all-objects.asi" of "gtamp-unlock-all-objects.zip" into your Grand Theft Auto 5 directoryģ. Make sure you have the latest version of ScriptHook V by Alexander Blade installed. Fixed a crash that happens when the mod is outdated (instead we added a message box)ġ. A full list can be found here (Attention: this is just a dump of internal model requests of GTAV, the ones with +hi(dr/fi) or vehicle/weapon models can probably not be spawned! Also it's possible that the list is not complete!).

This modification allows you to create all objects in GTAV's world with an object editor.
